by Xane123 » Mon Sep 25, 2017 9:07 am
This isn't in bug reports because it isn't a problem with the game itself, as my modified GZDoom version will run fine every time if Reshade isn't installed. I have no idea what causes this, either, so it'd be a bad bug report.
Basically, I can remember I was changing settings to make Reshade's alpha 0.75 but as I was typing the number into the text field, the game crashed with a "very fatal error", not the one in the attached crash report. I was in the save game menu because SHIFT+F2 makes it appear when Reshade's menu appeared. Here's a picture of that dialog I still have, though:
- Picture of initial very fatal error. The commit in the picture is wrong, it's now based on commit d7164ba4e1fc1b7ba6710feb1a8af2abe7172892.
Now, every time the game tries to start and Reshade's DLL is included, the game crashes but it didn't before. The crash report that's attached is the very fatal error that appears right before the 3D view or title screen would appear. Not sure what Reshade set off that makes GZDoom always crash with it... Still, just in case anyone can spot a bug in this to fix, if there is one, here's the crash report from my TC's modified GZDoom version.
- MMACrashReport.zip
- Crash report. No helpful info is probably included.
- (22.47 KiB) Downloaded 92 times
I also tried typing "0.75" in the Save Game screen but it doesn't crash. Reshade must be causing it, obviously, but I'd like to use it with my game as someone converted Sonic Mania's CRT filters and I think they look cool on my game...it'd be nice if they could be converted to GZDoom's shader format instead, because then I wouldn't need Reshade. Is there anything I can try to get Reshade working again?
This isn't in bug reports because it isn't a problem with the game itself, as my modified GZDoom version will run fine every time if Reshade isn't installed. I have no idea what causes this, either, so it'd be a bad bug report.
Basically, I can remember I was changing settings to make Reshade's alpha 0.75 but as I was typing the number into the text field, the game crashed with a "very fatal error", not the one in the attached crash report. I was in the save game menu because SHIFT+F2 makes it appear when Reshade's menu appeared. Here's a picture of that dialog I still have, though:
[attachment=0]22016204_1669902763021518_1274576190_n.png[/attachment]
Now, every time the game tries to start and Reshade's DLL is included, the game crashes but it didn't before. The crash report that's attached is the very fatal error that appears right before the 3D view or title screen would appear. Not sure what Reshade set off that makes GZDoom always crash with it... Still, just in case anyone can spot a bug in this to fix, if there is one, here's the crash report from my TC's modified GZDoom version.
[attachment=1]MMACrashReport.zip[/attachment]
I also tried typing "0.75" in the Save Game screen but it doesn't crash. Reshade must be causing it, obviously, but I'd like to use it with my game as someone converted Sonic Mania's CRT filters and I think they look cool on my game...it'd be nice if they could be converted to GZDoom's shader format instead, because then I wouldn't need Reshade. Is there anything I can try to get Reshade working again?