by Sodaholic » Wed Feb 15, 2012 10:55 pm
Nash and I were trying to test out GZDoom multiplayer over the internet (not LAN), and he said that he tried it with someone else and it worked, but when I tried it, it just kinda hung at the "finding host" step. I added an exception to the Windows firewall, and even the firewall on my router, but still no luck. How do I fix this?
Nash and I were trying to test out GZDoom multiplayer over the internet (not LAN), and he said that he tried it with someone else and it worked, but when I tried it, it just kinda hung at the "finding host" step. I added an exception to the Windows firewall, and even the firewall on my router, but still no luck. How do I fix this?