Zdoom multi-player?

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Expand view Topic review: Zdoom multi-player?

Re: Zdoom multi-player?

by Project Shadowcat » Sun Dec 12, 2010 2:12 am

wildweasel wrote:How the hell did this guy's post get approved?
Maybe THEY should look a little closer at the dates? :P

Re: Zdoom multi-player?

by wildweasel » Fri Dec 10, 2010 1:26 am

How the hell did this guy's post get approved?

Re: Zdoom multi-player?

by Project Shadowcat » Fri Dec 10, 2010 12:58 am

ffs victory wrote:Pm me if you wanna play zdoom multiplayer.
You should maybe take a little closer look at the dates, sir. ;)

Re: Zdoom multi-player?

by ffs victory » Wed Dec 08, 2010 9:05 pm

Pm me if you wanna play zdoom multiplayer.

Re: Zdoom multi-player?

by Zippy » Wed Jun 02, 2010 12:51 am

For the record, ZDoom multiplayer seems to work perfectly fine circa r2331. Just had a 4 hour session with a friend getting through a third of Alien Vendetta with 17 MB of extra monsters/weapons/effects/etc. loaded and didn't have a single hiccup or problem.

Re: Zdoom multi-player?

by zalgax » Tue Jun 01, 2010 10:25 pm

firewalls disabled

Re: Zdoom multi-player?

by edward850 » Tue Jun 01, 2010 2:31 pm

zalgax wrote:well, I'm using unleashed. And we tried both doom2 and Hexen. It launches the game on the hosts end and the other person cannot join for some reason. We checked the settings over and over and it appears to be correct. Any other info you need?
Make sure your ports (5029 UDP in this case) is forwarded on the hosts router and allowed on any firewalls you may have.

Re: Zdoom multi-player?

by Cutmanmike » Tue Jun 01, 2010 8:43 am

Unleashed is an outdated and horrible launcher (The GUI just makes me cringe).

I would first suggest trying a friendlier launcher. ZDL is a great choice: http://zdoom.org/wiki/ZDL

Re: Zdoom multi-player?

by zalgax » Tue Jun 01, 2010 8:37 am

well, I'm using unleashed. And we tried both doom2 and Hexen. It launches the game on the hosts end and the other person cannot join for some reason. We checked the settings over and over and it appears to be correct. Any other info you need?

Re: Zdoom multi-player?

by edward850 » Mon May 31, 2010 10:40 pm

Would be nice if you told us whats not working, so we can get an idea on what you are possibly doing wrong.

Re: Zdoom multi-player?

by zalgax » Thu May 27, 2010 11:36 pm

My friend and I just tried playing multiplayer hexen and doom 2. We cant get it to work. We are on a laptop with Win 7 and a desktop with XP media center. Help plz?

Re: Zdoom multi-player?

by Zhs2 » Mon Mar 15, 2010 11:42 am

lolwut? wrote:Skulltag IS annyoing. if i create server, it dosent even appear to server list.
This tends to happen often, no matter whether or not you tell Skulltag to broadcast to LAN - only Windows seems to have this problem, too; I haven't had it happen on a Linux distro yet. Easiest solution is to load up Skulltag with the same wads as the server and use the internal browser to locate your server via local methods.

Re: Zdoom multi-player?

by lolwut? » Mon Mar 15, 2010 11:32 am

TheDarkArchon wrote:
lolwut? wrote: It not there.
You're not looking hard enough.
And i know skulltag, but server making in it is annyoing
Ho boy, you haven't seen anything yet
and all wads dont have skulltag support.
There are some WADs that don't have ZDoom support, either.
It wasnt there or im blind:P
Skulltag IS annyoing. if i create server, it dosent even appear to server list.

Re: Zdoom multi-player?

by Siggi » Mon Mar 15, 2010 11:19 am

I'm not sure why I didn't move this earlier.

Re: Zdoom multi-player?

by TheDarkArchon » Mon Mar 15, 2010 9:41 am

lolwut? wrote: It not there.
You're not looking hard enough.
And i know skulltag, but server making in it is annyoing
Ho boy, you haven't seen anything yet
and all wads dont have skulltag support.
There are some WADs that don't have ZDoom support, either.

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