by Lexus Alyus » Mon Feb 28, 2005 5:26 pm
Is the shotgun thing going to be like an RE style trap? Hmmm, maybe as you pick up the shotgun a bridge raises and you can only go a certain path, and then you could use a script that allows you to place the shotgun back, opening up your path again but meaning that you can inly use the shotgun for a certain part... then later on you can open it all up so the player can grab the shotgun again before he finishes with that area.
That happens in RE code veronica and is pritty cool as it means that you can only use the gun in a spacific place... maybe use and element of puzzle and skill for a certain task? Man, if only I had the motivation to make a map...
Is the shotgun thing going to be like an RE style trap? Hmmm, maybe as you pick up the shotgun a bridge raises and you can only go a certain path, and then you could use a script that allows you to place the shotgun back, opening up your path again but meaning that you can inly use the shotgun for a certain part... then later on you can open it all up so the player can grab the shotgun again before he finishes with that area.
That happens in RE code veronica and is pritty cool as it means that you can only use the gun in a spacific place... maybe use and element of puzzle and skill for a certain task? Man, if only I had the motivation to make a map...
:twisted: