by cem26 » Sat Jan 10, 2015 8:45 pm
wildweasel wrote:cem26 wrote:its not working why i cant play it
Tell us more about the problem. What did you download? Where/how did you install it? What steps have you already taken?
OKAY first thank you
1. i used those steps
1. Place QeffectsGL.ini and opengl32.dll in your GZDoom folder.
2. Open QeffectsGL.ini and add following section after [Generic]:
1.i copied QeffectsGL.ini and opengl32.dll
2. and i changed this codes
Anisotropy=16
Multisample=8
to
Anisotropy=0
Multisample=0
3.and i open game with ZDL
4.but NOTHING changed
this is my QeffectsGL codes
[Generic]
[gzdoom.exe]
Anisotropy=0
Multisample=0
MultisampleHint=0
Bloom=1
BloomSteps=8
BloomDarken=3
BloomScale=2
SSAO=1
SSAOScale=8.0
SSAOMinZ=0.005
SSAOMaxZ=1.0
Hue=-3
Saturation=20
Lightness=0
Emboss=1
EmbossScale=0.666
DOF=0
DOFMinZ=0.005
DOFSpeed=0.75
DOFScale=1.0
[gzdoom.exe]
Anisotropy=0
Multisample=0
SSAO=0
SSAOScale=0.666
SSAODistance=0.03
SSAOMinZ=0.01666
SSAOMaxZ=0.666
RenderFrame=0
BloomDarken=6.66
BloomScale=6.66
Emboss=1
DOF=1
DOFSpeed=0.666
DOFMaxZ=0.999
[zandronum.exe]
Anisotropy=0
Multisample=0
ZandronumSkyFix=1
SSAOScale=0.666
SSAODistance=0.01999
SSAOMinZ=0.01666
SSAOMaxZ=0.666
RenderFrame=0
BloomDarken=6.66
BloomScale=6.66
Emboss=1
DOF=1
DOFSpeed=0.666
DOFMaxZ=0.999
[doomsday.exe]
RenderFrame=2
SSAOScale=2.0
[glquake.exe]
ZTrickFix=1
ViewportFix=1
BloomDarken=2
EmbossScale=0.4
[hl.exe]
ZTrickFix=1
RenderFrame=2
BloomDarken=5
BloomScale=1.0
SSAOScale=4.0
SSAOMaxZ=0.56
Hue=2
Saturation=5
Emboss=0
DOFSpeed=0.5
DOFScale=2.0
[gunman.exe]
ZTrickFix=1
RenderFrame=2
BloomDarken=4
BloomScale=1.25
SSAOMaxZ=0.56
EmbossScale=0.35
Hue=2
Saturation=5
[quake2.exe]
RenderFrame=1
ZTrickFix=1
SSAOMaxZ=0.56
[kingpin.exe]
RenderFrame=1
ZTrickFix=1
SSAOMaxZ=0.56
[sof.exe]
RenderFrame=1
ZTrickFix=1
SSAOMinZ=0.0005
SSAOMaxZ=0.56
EmbossScale=0.3
SSAOScale=96.0
[quake3.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[sof2.exe]
RenderFrame=1
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[stvoy.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[stvoyhm.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[wolfsp.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
EmbossScale=0.4
[wolfmp.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
EmbossScale=0.4
[tremulous.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
EmbossScale=0.5
[alice.exe]
RenderFrame=2
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
[unreal.exe]
RenderFrame=-1
Saturation=-10
BloomDarken=4
SSAOScale=32.0
[unrealtournament.exe]
RenderFrame=-1
BloomDarken=8
BloomScale=1.0
SSAOScale=32.0
[doom3.exe]
BloomDarken=2
BloomSteps=4
BloomScale=2
SSAOScale=16.0
Hue=3
Saturation=15
[quake4.exe]
BloomDarken=4
BloomSteps=4
BloomScale=1.5
SSAOScale=8.0
Hue=3
Saturation=15
[tuxracer.exe]
SSAO=0
BloomDarken=32
BloomScale=0.5
[quote="wildweasel"][quote="cem26"]its not working why i cant play it[/quote]
Tell us more about the problem. What did you download? Where/how did you install it? What steps have you already taken?[/quote]
OKAY first thank you
1. i used those steps
1. Place QeffectsGL.ini and opengl32.dll in your GZDoom folder.
2. Open QeffectsGL.ini and add following section after [Generic]:
1.i copied QeffectsGL.ini and opengl32.dll
2. and i changed this codes
Anisotropy=16
Multisample=8
to
Anisotropy=0
Multisample=0
3.and i open game with ZDL
4.but NOTHING changed
this is my QeffectsGL codes
[Generic]
[gzdoom.exe]
Anisotropy=0
Multisample=0
MultisampleHint=0
Bloom=1
BloomSteps=8
BloomDarken=3
BloomScale=2
SSAO=1
SSAOScale=8.0
SSAOMinZ=0.005
SSAOMaxZ=1.0
Hue=-3
Saturation=20
Lightness=0
Emboss=1
EmbossScale=0.666
DOF=0
DOFMinZ=0.005
DOFSpeed=0.75
DOFScale=1.0
[gzdoom.exe]
Anisotropy=0
Multisample=0
SSAO=0
SSAOScale=0.666
SSAODistance=0.03
SSAOMinZ=0.01666
SSAOMaxZ=0.666
RenderFrame=0
BloomDarken=6.66
BloomScale=6.66
Emboss=1
DOF=1
DOFSpeed=0.666
DOFMaxZ=0.999
[zandronum.exe]
Anisotropy=0
Multisample=0
ZandronumSkyFix=1
SSAOScale=0.666
SSAODistance=0.01999
SSAOMinZ=0.01666
SSAOMaxZ=0.666
RenderFrame=0
BloomDarken=6.66
BloomScale=6.66
Emboss=1
DOF=1
DOFSpeed=0.666
DOFMaxZ=0.999
[doomsday.exe]
RenderFrame=2
SSAOScale=2.0
[glquake.exe]
ZTrickFix=1
ViewportFix=1
BloomDarken=2
EmbossScale=0.4
[hl.exe]
ZTrickFix=1
RenderFrame=2
BloomDarken=5
BloomScale=1.0
SSAOScale=4.0
SSAOMaxZ=0.56
Hue=2
Saturation=5
Emboss=0
DOFSpeed=0.5
DOFScale=2.0
[gunman.exe]
ZTrickFix=1
RenderFrame=2
BloomDarken=4
BloomScale=1.25
SSAOMaxZ=0.56
EmbossScale=0.35
Hue=2
Saturation=5
[quake2.exe]
RenderFrame=1
ZTrickFix=1
SSAOMaxZ=0.56
[kingpin.exe]
RenderFrame=1
ZTrickFix=1
SSAOMaxZ=0.56
[sof.exe]
RenderFrame=1
ZTrickFix=1
SSAOMinZ=0.0005
SSAOMaxZ=0.56
EmbossScale=0.3
SSAOScale=96.0
[quake3.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[sof2.exe]
RenderFrame=1
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[stvoy.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[stvoyhm.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
DOFMinZ=0.05
[wolfsp.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
EmbossScale=0.4
[wolfmp.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
EmbossScale=0.4
[tremulous.exe]
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
EmbossScale=0.5
[alice.exe]
RenderFrame=2
BloomSteps=12
BloomScale=2
SSAOScale=4.0
Hue=-2
Saturation=15
[unreal.exe]
RenderFrame=-1
Saturation=-10
BloomDarken=4
SSAOScale=32.0
[unrealtournament.exe]
RenderFrame=-1
BloomDarken=8
BloomScale=1.0
SSAOScale=32.0
[doom3.exe]
BloomDarken=2
BloomSteps=4
BloomScale=2
SSAOScale=16.0
Hue=3
Saturation=15
[quake4.exe]
BloomDarken=4
BloomSteps=4
BloomScale=1.5
SSAOScale=8.0
Hue=3
Saturation=15
[tuxracer.exe]
SSAO=0
BloomDarken=32
BloomScale=0.5