It won’t let me select WOLF3D as the IWAD in ZDL.
I also tried zdoom-r2331.7z from
http://svn.drdteam.org/zdoom/ .
I put the Doom 2 files, zdoom-r2331 files, and Wolfenstein TC files all in one folder. When I click on wolf3d.bat or wolf3d.exe, this is the error that I get:
Windows cannot find '..\zdoom.exe'. Make sure you typed the name correctly, and then try again. To search for a file, click the Start button, and then Search.
The zdoom.exe is in the folder, so what do I need to do?
The following is what happened in ZDL:
I loaded SoD.pk3, Wolf3D.pk3, Wolf3DGL.pk3, Wolf3D_E1.pk3, Wolf3D_E2.pk3, Wolf3D_E3.pk3, Wolf3D_E4.pk3, Wolf3D_E5.pk3, and Wolf3D_E6.pk3. Then I had this error:
OS: Windows XP (NT 5.1) Build 2600
Service Pack 3
M_LoadDefaults: Load system defaults.
Gameinfo scan took 7 ms
W_Init: Init WADfiles.
adding C:/Program Files/Games/doom2wads/zdoom-r2331/zdoom.pk3, 524 lumps
adding C:/Program Files/Games/doom2wads/doom2_v1.9/DOOM2.WAD, 2919 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/SoD.pk3, 288 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D.pk3, 635 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3DGL.pk3, 66 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E1.pk3, 186 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E2.pk3, 133 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E3.pk3, 63 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E4.pk3, 25 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E5.pk3, 26 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E6.pk3, 27 lumps
I_Init: Setting up machine state.
CPU Speed: 2993 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Pentium(R) 4 CPU 3.00GHz
Family 15, Model 2, Stepping 9
Features: MMX SSE SSE2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.26.10
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script error, "SoD.pk3:actors/sod/enemies.txt" line 1:
Parent type 'WolfRocket' not found in WolfRocketSoD
Script error, "SoD.pk3:actors/sod/enemies.txt" line 36:
Parent type 'HansGrosseEasy' not found in TransGrosseEasy
Script error, "SoD.pk3:actors/sod/enemies.txt" line 525:
Parent type 'FatFaceEasy' not found in BarnacleWilhelmEasy
Execution could not continue.
3 errors while parsing DECORATE scripts
It won’t let me select WOLF3D as the IWAD in ZDL.
I also tried zdoom-r2331.7z from http://svn.drdteam.org/zdoom/ .
I put the Doom 2 files, zdoom-r2331 files, and Wolfenstein TC files all in one folder. When I click on wolf3d.bat or wolf3d.exe, this is the error that I get:
Windows cannot find '..\zdoom.exe'. Make sure you typed the name correctly, and then try again. To search for a file, click the Start button, and then Search.
The zdoom.exe is in the folder, so what do I need to do?
The following is what happened in ZDL:
I loaded SoD.pk3, Wolf3D.pk3, Wolf3DGL.pk3, Wolf3D_E1.pk3, Wolf3D_E2.pk3, Wolf3D_E3.pk3, Wolf3D_E4.pk3, Wolf3D_E5.pk3, and Wolf3D_E6.pk3. Then I had this error:
OS: Windows XP (NT 5.1) Build 2600
Service Pack 3
M_LoadDefaults: Load system defaults.
Gameinfo scan took 7 ms
W_Init: Init WADfiles.
adding C:/Program Files/Games/doom2wads/zdoom-r2331/zdoom.pk3, 524 lumps
adding C:/Program Files/Games/doom2wads/doom2_v1.9/DOOM2.WAD, 2919 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/SoD.pk3, 288 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D.pk3, 635 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3DGL.pk3, 66 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E1.pk3, 186 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E2.pk3, 133 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E3.pk3, 63 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E4.pk3, 25 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E5.pk3, 26 lumps
adding C:/Program Files/Games/DoomGames/AFADoomerConversion_4/Wolf3D_E6.pk3, 27 lumps
I_Init: Setting up machine state.
CPU Speed: 2993 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Pentium(R) 4 CPU 3.00GHz
Family 15, Model 2, Stepping 9
Features: MMX SSE SSE2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.26.10
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script error, "SoD.pk3:actors/sod/enemies.txt" line 1:
Parent type 'WolfRocket' not found in WolfRocketSoD
Script error, "SoD.pk3:actors/sod/enemies.txt" line 36:
Parent type 'HansGrosseEasy' not found in TransGrosseEasy
Script error, "SoD.pk3:actors/sod/enemies.txt" line 525:
Parent type 'FatFaceEasy' not found in BarnacleWilhelmEasy
Execution could not continue.
3 errors while parsing DECORATE scripts