Disabling jumping ammo/weapons

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Re: Disabling jumping ammo/weapons

by Graf Zahl » Mon May 24, 2010 11:15 am

wildweasel wrote:
Ixnatifual wrote:It could be fun with a loot shower effect like in the Diablo games.
This behavior's what StyleMod was designed around. Also, the Osiris.wad infinite clip fountain glitch is more amusing with toss drops. =P

Even more if you set the drop style to Strife... :mrgreen:

Re: Disabling jumping ammo/weapons

by Sheet Skean » Wed May 19, 2010 6:49 pm

Thank you very much.

Re: Disabling jumping ammo/weapons

by wildweasel » Wed May 19, 2010 3:18 pm

Ixnatifual wrote:It could be fun with a loot shower effect like in the Diablo games.
This behavior's what StyleMod was designed around. Also, the Osiris.wad infinite clip fountain glitch is more amusing with toss drops. =P

Re: Disabling jumping ammo/weapons

by Ixnatifual » Wed May 19, 2010 3:04 pm

It could be fun with a loot shower effect like in the Diablo games.

Re: Disabling jumping ammo/weapons

by Gez » Wed May 19, 2010 2:57 pm

[wiki]Compatibility options[/wiki].

Re: Disabling jumping ammo/weapons

by Qent » Wed May 19, 2010 1:08 pm

compat_notossdrops 1

Disabling jumping ammo/weapons

by Sheet Skean » Wed May 19, 2010 1:02 pm

Is there a console command intended to make ammo and weapons spawn on the floor (like in vanilla Doom) when you kill an enemy? the default behavior in ZDoom makes them jump.

Thanks.

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