My latest ZDoom level, 'Decade', is now available.

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Expand view Topic review: My latest ZDoom level, 'Decade', is now available.

by Lexus Alyus » Tue Jun 08, 2004 10:17 am

Ahhhh, now that is quite hard as my music files are generally quite big... too big to email. The only advice I can give is if you play Tormentors City of the Damned map (that is my music) and play ROTGS, which is my own project with my own music ;). Also, once Tormentors newest map is done you can check out 7 tunes created by me! :D. And, for toementors sake, i've re-installed XP, so, once I finish my college assignment I will work really hard at your songs ;).

:twisted:

by Russell_P » Mon Jun 07, 2004 3:22 pm

Lexus Alyus wrote:Don't suppose you need a musician for any of your maps?
I don't currently need any music, but that's because I don't have any other maps near completion. But music is something I don't do, so if someone else can possibly contribute this for my maps then that's cool. I can't promise anything but I'd love to hear some of your stuff. Email me some :) rddp@duellist.net

by Lexus Alyus » Mon Jun 07, 2004 2:08 pm

Mmmmm, I have two requests. It's a damned shame I can't open Logic cus I'd probably be tempted to make both those types of music right now... especially with this outrageously stupid mood I'm in :D. Anyway, I must stay focused, Tormentor has placed a request on me that must require my utmost concentration... so, poo too yoo misteroo!

:twisted:

by Ixnatifual » Mon Jun 07, 2004 2:01 pm

cutmanmike wrote:Give me music and i'll MAYBE make a new platformtrain
OMG do NOT give cutmanmike ANY music! I refuse to spend more hours trying to make it through his hideously twisted maps.

Now, if you could make some dark storage room-like music, I could build a huge map filled with crates, monsters and incredible darkness.

by Cutmanmike » Mon Jun 07, 2004 2:00 pm

Give me music and i'll MAYBE make a new platformtrain

by Lexus Alyus » Mon Jun 07, 2004 1:50 pm

Don't suppose you need a musician for any of your maps? :D.

I'm just in it to help people (and get me some recognition, so I can get some fame, then RULE THE WORLD!!!! BWAHAHAHAHAHAHAHaaaaa... cough...).

:twisted:

by Chilvence » Mon Jun 07, 2004 11:50 am

This is a beautiful wad, the rythm that it plays at is impeccable. Not once did I stand still, but never did I feel out of control at the same time.

Marvellous.

by Russell_P » Mon Jun 07, 2004 6:24 am

by Ixnatifual » Mon Jun 07, 2004 2:18 am

Hah, is that the only part that reminds you of original Doom levels? =)
There's actually several such places, all quite well-made.

by Giest118 » Sun Jun 06, 2004 9:37 pm

... I noticed one part of this map which loosely resembled MAP03...

by Cutmanmike » Sun Jun 06, 2004 1:00 pm

actually the pressure is quite normal at the begining where you can't find out how to open the first damn door

by Corwin » Sun Jun 06, 2004 11:21 am

*gasps for air* My hats off to you Russell P; I just finished Decade and it is one of the fastest paced and engrossing levels I've played in quite a while; the pressure is constant from beginning to end... :shock:

Thanks for the experience :D

by Curunir » Sun Jun 06, 2004 10:23 am

So we're making demos' eh? I'll make mine at HMP, because this map can grind my ass to pulp on UV.

by Ixnatifual » Sun Jun 06, 2004 8:14 am

Hah. After some trying I found out the door is operated by gunfire. But apart from that it was a great map, even though I didn't make it to the end.

by Ixnatifual » Sun Jun 06, 2004 7:37 am

Here's my demo on HMP. Needless to say, I was not impressed.

I assume it's a bug or something, but I was unable to exit the first room.

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