by HotWax » Sat Feb 21, 2004 7:29 am
Heh. Giest's first map was amusing in a "OMG is that the same blue texture carpeting EVERY sector in the map?" kind of way, but the gameplay was okay. Don't let that screenshot fool you into thinking the map is going to roxor visually, because it's not. I'm going to make sure there's enough visuals that it isn't bland or simplistic, but I'm not going overboard with the detail like other mappers might. Instead, I'm concentrating heavily on learning new features of ZDoom (which is kind of turning the map into a 5,000 hat-trick nightmare, but hey, I'm learning shit in the process) and testing the abilities and limits of scripting. So far I've got lots of good stuff going on in here, but if I revealed any of it it would ruin the surprise....
Heh. Giest's first map was amusing in a "OMG is that the same blue texture carpeting EVERY sector in the map?" kind of way, but the gameplay was okay. Don't let that screenshot fool you into thinking the map is going to roxor visually, because it's not. I'm going to make sure there's enough visuals that it isn't bland or simplistic, but I'm not going overboard with the detail like other mappers might. Instead, I'm concentrating heavily on learning new features of ZDoom (which is kind of turning the map into a 5,000 hat-trick nightmare, but hey, I'm learning shit in the process) and testing the abilities and limits of scripting. So far I've got lots of good stuff going on in here, but if I revealed any of it it would ruin the surprise.... :roll: