Rachael wrote:
And this goes right back to the point I made earlier - this has always been the primary selling point for winrar and probably why it continuously maintains a base, despite 7zip being better.
Plus, WinRAR has a more known public image - Most consumers just want a working archiver and can care less if its compression methods are less. This is also supported by my own support experience regarding these things - WinRAR is far more known and it also gets mentioned mags a ton more often than 7-zip does.
randi wrote:drfrag wrote:7Zip ... can't even add files to an archive from the UI.
I don't know about that. It worked fine when I put the source archive together yesterday.
As for Ken's coding style, keep in mind that he likes (liked?) to prototype with BASIC, so that alone is going to have an effect on what the code looks like.
It works indeed fine using 7-zip itself. It just spits out a whole list of errors with WinRAR.
If i recall Ken still likes prototyping stuff in BASIC, for his 90s work this stuff was fine, but i can imagine that his other engine related work is too full of obfuscated code based on this. But aside from Build 2, he has worked on improving on a GPU shader compiler, so i wonder if those enhancements see a difference in code quality.
But that's for another time.
PS:
I saw Gez (Thank you Gez!) edited the ZDuke wiki article to include
''Eventually, the source code was reuploaded as a zip file. ''. I think it should be specified when this was and who uploaded it (Randi) along with the reason why (The preservation discussion). As it reads now, it reads as if
suddenly a change occurred, but there is nothing to corroborate this based on the past sentence along