by Blackgrowl » Sat Oct 12, 2019 1:58 am
One time, when I reset my whole GZDoom settings because I was switching from an old 2.0 (I think it was the latest of the 2.0 versions actually) version to the latest 4.3.1 and got new hardware, I noticed that my weapons have changed, for all games.
They feel more "up front", like I can see the metal butt of the shotgun and some hand sprites on the supershotgun.
This made me wonder, what actually made it so? Is there a command, console or otherwise, that changes "viewmodel FOV"?
One time, when I reset my whole GZDoom settings because I was switching from an old 2.0 (I think it was the latest of the 2.0 versions actually) version to the latest 4.3.1 and got new hardware, I noticed that my weapons have changed, for all games.
They feel more "up front", like I can see the metal butt of the shotgun and some hand sprites on the supershotgun.
This made me wonder, what actually made it so? Is there a command, console or otherwise, that changes "viewmodel FOV"?