by D2JK » Mon Sep 02, 2019 2:51 am
I had been thinking of adding this effect on a scoped weapon since learning about it here, but on a second thought, might not be worth the trouble considering weapon offsets/bobbing/whatnot.
It would be an entirely different matter, though, if you could replace a sprite used in weapon's overlay with the view from a 'camera' (cropped or scaled down, of course), as it's trivial to make overlays stay synced with weapon movement.
I had been thinking of adding this effect on a scoped weapon since learning about it here, but on a second thought, might not be worth the trouble considering weapon offsets/bobbing/whatnot.
It would be an entirely different matter, though, if you could replace a sprite used in weapon's overlay with the view from a 'camera' (cropped or scaled down, of course), as it's trivial to make overlays stay synced with weapon movement.