by Ringman » Sat Mar 02, 2024 11:12 am
Back from the dead for a brief moment. Been playing way too much with Stable Diffusion. I've been attempting to make HD sprites of some things. SD is capable of doing the job but it takes quite a bit of work to get what you want out of it. Unfortunately the size limitations here don't allow me to show the full quality, but it's pretty impressive
Here's the hovertank3d monster
Here he is animated walking
![htank_monster_sm.gif](./download/file.php?id=45463&sid=8d5edebaabc1ebaa557459de24dda03b)
- htank_monster_sm.gif (31.97 KiB) Viewed 1568 times
And I tried playing around with rise of the triad sprites too. I tried Loreli Ni, and because of the chunky kind of disproportionate nature of her sprite she came out kind of ... curvy. Warning! below is a curvy woman in tight leather pants a tank top and cowboy boots. I am not responsible for what affect viewing this image may have on you. You have been warned.
Spoiler:
Consistency and hands/feet are well known problems, but there are others. It's definitely possible to do a whole sprite sheet this way but it requires lots of editing and re-editing and patience. Furthermore as the resolution goes up, the missing frames in the animations tend to become more apparent. There are tools for filling in the missing frames, but these can cause some really weird artifacts. Either way its all really neat stuff and fun to play with.
Back from the dead for a brief moment. Been playing way too much with Stable Diffusion. I've been attempting to make HD sprites of some things. SD is capable of doing the job but it takes quite a bit of work to get what you want out of it. Unfortunately the size limitations here don't allow me to show the full quality, but it's pretty impressive
Here's the hovertank3d monster
[attachment=2]htank_monster_sm.jpg[/attachment]
Here he is animated walking
[attachment=1]htank_monster_sm.gif[/attachment]
And I tried playing around with rise of the triad sprites too. I tried Loreli Ni, and because of the chunky kind of disproportionate nature of her sprite she came out kind of ... curvy. Warning! below is a curvy woman in tight leather pants a tank top and cowboy boots. I am not responsible for what affect viewing this image may have on you. You have been warned.
[spoiler][attachment=0]loreli_ni_HD_sm.jpg[/attachment][/spoiler]
Consistency and hands/feet are well known problems, but there are others. It's definitely possible to do a whole sprite sheet this way but it requires lots of editing and re-editing and patience. Furthermore as the resolution goes up, the missing frames in the animations tend to become more apparent. There are tools for filling in the missing frames, but these can cause some really weird artifacts. Either way its all really neat stuff and fun to play with.