by Cherno » Thu Aug 02, 2018 5:52 am
I agree with the post above. Combat should be relatively rare, puzzle solving and exploration/trap spooting and avoiding should be the main focus. The LEGO Indiana Jones games could serve as an inspiration for environments and puzzles. That being said, what would the enemies of Indy be? I dislike hitscan enemies, so maybe Mola Ram's brainwashed warriors or dangerous wildlife? then again, Indy as a professor is not known for indiscriminate killing of animals, not even spiders and snakes.
I agree with the post above. Combat should be relatively rare, puzzle solving and exploration/trap spooting and avoiding should be the main focus. The LEGO Indiana Jones games could serve as an inspiration for environments and puzzles. That being said, what would the enemies of Indy be? I dislike hitscan enemies, so maybe Mola Ram's brainwashed warriors or dangerous wildlife? then again, Indy as a professor is not known for indiscriminate killing of animals, not even spiders and snakes.