by Kinsie » Wed Mar 07, 2018 5:46 am
As pointed out by Calinou on the ZDF Discord: Yesterday apparently marked the 20th anniversary of ZDoom initial 1.11's release.
That's two straight decades of new features, bugs, new features precariously piled atop of bugs, forks, forks of forks, scripting languages, forks of scripting languages, regime changes, drama, laughter, chaos, and trying to figure out who the hell Lars is.
We never quite got that PAK file support or a seperate renderer DLL (or a better name), but I like to think this wishlist from the original release was pretty well accomplished.
Many thanks to everyone who has kept this fantastic port alive and thriving for so long, and here's to many more years to come!
As pointed out by Calinou on the ZDF Discord: Yesterday apparently marked the 20th anniversary of ZDoom initial 1.11's release.
[img]https://i.imgur.com/O58DrBT.png[/img]
[img]https://i.imgur.com/BUQCdIr.png[/img]
That's two straight decades of new features, bugs, new features precariously piled atop of bugs, forks, forks of forks, scripting languages, forks of scripting languages, regime changes, drama, laughter, chaos, and trying to figure out who the hell Lars is.
[img]https://i.imgur.com/ma1VBzv.png[/img]
We never quite got that PAK file support or a seperate renderer DLL (or a better name), but I like to think this wishlist from the original release was pretty well accomplished. :P Many thanks to everyone who has kept this fantastic port alive and thriving for so long, and here's to many more years to come!