by kodi » Mon Dec 14, 2015 4:12 pm
I am fairly new to this Doom Modding scene and was wondering if someone can point me in the right direction of where I should go.
It depends on what type of mods or maps you're interested in doing. A good starting point in any case is to make a basic map with some monsters, doors, teleporters and other such basic features. Then you could experiment with more advanced things like 3DFloors, polyobjects, slopes, and deep water. Read the guides on zdoom wiki (links below) to learn how to make custom monsters, weapons and scripts.
Playing some of the fantastic maps and mods found in the Projects page here and on /idgames is great for inspiration, and you can open them up in slade3/gzdb to learn how they were made.
- I am an intermediate scripter so langauge learning shouldn't be much a challenge. But I am currently unaware of the language Zdoom ultilizes.
Read this:
http://zdoom.org/wiki/ACS
And this:
http://zdoom.org/wiki/DECORATE
The zdoom wiki is very well documented as has lots of guides and examples.
What map editor do you guys recommend?
GZDoom Builder by far.
SLADE3
I "only" use it for editing wads/pk3's and lump files.
[quote]I am fairly new to this Doom Modding scene and was wondering if someone can point me in the right direction of where I should go.[/quote]
It depends on what type of mods or maps you're interested in doing. A good starting point in any case is to make a basic map with some monsters, doors, teleporters and other such basic features. Then you could experiment with more advanced things like 3DFloors, polyobjects, slopes, and deep water. Read the guides on zdoom wiki (links below) to learn how to make custom monsters, weapons and scripts.
Playing some of the fantastic maps and mods found in the Projects page here and on /idgames is great for inspiration, and you can open them up in slade3/gzdb to learn how they were made.
[quote]- I am an intermediate scripter so langauge learning shouldn't be much a challenge. But I am currently unaware of the language Zdoom ultilizes. [/quote]
Read this: http://zdoom.org/wiki/ACS
And this: http://zdoom.org/wiki/DECORATE
The zdoom wiki is very well documented as has lots of guides and examples.
[quote]What map editor do you guys recommend?[/quote]
GZDoom Builder by far.
[quote]SLADE3[/quote]
I "only" use it for editing wads/pk3's and lump files.