Camera Textures not working

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: Camera Textures not working

Re: Camera Textures not working

by Accensus » Wed Jun 24, 2020 7:53 am

Duplicate of viewtopic.php?f=7&t=68904 ?

Re: Camera Textures not working

by Fat_Angus » Tue Jun 23, 2020 5:35 am

Correction, it's High Quality Resize Mode that's causing the problem.

Here's a link to the wad: http://www.fatangus.nz/SPAWNV20.zip

Re: Camera Textures not working

by Fat_Angus » Tue Jun 23, 2020 5:09 am

It's happening with SPAWN.wad, my own wad, as well as another WAD I'm in the process of making. I've found the culprit. I usually run GZDoom with hi-res texture scaling set up. Changing modes turns the camera texture back on, but if the engine is restarted it goes to black again unless I turn off the scaling. It happens in both any scaling mode and with any renderer.

Re: Camera Textures not working

by _mental_ » Tue Jun 23, 2020 2:36 am

This is why we keep asking for runnable samples. Also, what are those WADs? And what's the renderer?

Re: Camera Textures not working

by Kappes Buur » Tue Jun 23, 2020 2:33 am

Works for me with 4.4.2 and prior versions

[imgur]https://i.imgur.com/1ShZHWp[/imgur]

How did you construct them?

Camera Textures not working

by Fat_Angus » Tue Jun 23, 2020 12:55 am

I updated GZDoom recently to the latest version (4.4.2) and I've noticed that the camera textures are not functional. The camera system itself works, just not the textures. They're just black. I've tried this with several wads and the issue is the same.

Top