OK, a little more information. The translucency of the texture is part of the problem. If I resave the image as fully opaque,
original versus edit
it works (this is in an unedited map).
I noticed that the line also has translucency so I tried switching that off instead of changing the texture. The texture did not appear as visible in the map. i.e. the fault persisted.
And just to be clear, the -1 Y scaling is still part of the equation too because if I edit the lines to remove that, the texture is visible.
That is the map edited so that those lines have a y scale of 1 instead of -1. No other changes (to the map or the texture) were made.
Tormentor667 wrote:I didn't try 5 but 4.0, 1.1, -2.0 and -0.1. It disappeared if it was a negative value, it appeared when positive or the "wrap" flag was active.
I think that maybe you picked me up wrongly? I meant that in your map, the textures in question also have an x-scale value of 5-point-something (5.57 or 5.65) and I was wondering it that would have any impact. I tried setting it to 1. This had no impact on the problem. (i.e. the problem was still there.)
OK, a little more information. The translucency of the texture is part of the problem. If I resave the image as fully opaque,
[img]https://i.imgur.com/bB5pBPW.png[/img] [img]https://i.imgur.com/kiDtqaS.png[/img]
original versus edit
it works (this is in an unedited map).
[imgur]https://imgur.com/61uFxPO[/imgur]
I noticed that the line also has translucency so I tried switching that off instead of changing the texture. The texture did not appear as visible in the map. i.e. the fault persisted.
And just to be clear, the -1 Y scaling is still part of the equation too because if I edit the lines to remove that, the texture is visible.
[imgur]https://imgur.com/YOCkHdN[/imgur]
That is the map edited so that those lines have a y scale of 1 instead of -1. No other changes (to the map or the texture) were made.
[quote="Tormentor667"]I didn't try 5 but 4.0, 1.1, -2.0 and -0.1. It disappeared if it was a negative value, it appeared when positive or the "wrap" flag was active.[/quote]
I think that maybe you picked me up wrongly? I meant that in your map, the textures in question also have an x-scale value of 5-point-something (5.57 or 5.65) and I was wondering it that would have any impact. I tried setting it to 1. This had no impact on the problem. (i.e. the problem was still there.)