by drfrag » Tue May 28, 2019 11:56 am
After the level intermission the weapon select (
inventory pickup?) sound is played at full volume, ingame sound volume settings are ignored even the master slider. I mean that sound is played at current system volume (and also it's cut off). Doesn't happen in vanilla but with a fixed BD v20's shotgun and many other mods i guess. AFAIR it's an ancient ZDoom bug but i hadn't almost noticed it until now. After the accident besides tinnitus a suffer hypersensibility and sound volume control doesn't work on my new laptop (it's a cheap mono speaker) so i can't play unless i mute the sound after every level. To reproduce it changemap doesn't work you need to use the real level exit with the shotgun selected.
https://www.moddb.com/mods/brutal-doom/ ... cy-edition (you only need brutalv20b.pk3)
Edit: for some reason you need to load a pwad, this time i was playing eviternity.
https://www.doomworld.com/idgames/level ... eviternity
Code: Select all
Inventory.PickupSound "weapons/sgpump"
...
Ready:
...
TNT1 A 4 A_PlaySound("weapons/sgpump")
After the level intermission the weapon select ([s]inventory pickup?[/s]) sound is played at full volume, ingame sound volume settings are ignored even the master slider. I mean that sound is played at current system volume (and also it's cut off). Doesn't happen in vanilla but with a fixed BD v20's shotgun and many other mods i guess. AFAIR it's an ancient ZDoom bug but i hadn't almost noticed it until now. After the accident besides tinnitus a suffer hypersensibility and sound volume control doesn't work on my new laptop (it's a cheap mono speaker) so i can't play unless i mute the sound after every level. To reproduce it changemap doesn't work you need to use the real level exit with the shotgun selected. :?
https://www.moddb.com/mods/brutal-doom/downloads/brutal-doom-v20-legacy-edition (you only need brutalv20b.pk3)
Edit: for some reason you need to load a pwad, this time i was playing eviternity.
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eviternity
[code]
Inventory.PickupSound "weapons/sgpump"
...
Ready:
...
TNT1 A 4 A_PlaySound("weapons/sgpump")
[/code]
[code]
weapons/sgpump STGNPUMP
[/code]