So I sometimes get intermittent crashes / errors / lockups
after quitting GZDoom. I can't seem to trace it back to any particular mod or set of mods (though I mostly play with Hideous Destructor plus a bunch of addons). The crashes / lockups are seemingly random and I can't reliably trigger them.
OS: Linux Mint 19 (issue was also present on Linux Mint 18.x)
System (from crashlog): Linux sterling-desktop 4.15.0-33-generic #36-Ubuntu SMP Wed Aug 15 16:00:05 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux
CPU: Core i7-3770
RAM: 16GB
GZDoom from PPA / repo at
http://debian.drdteam.org/
From crashlog:
GZDoom version g3.5.1 (a5296fec1de0fbba1d39708e93f5b6e672ecbeab)
Compiler version: 7.2.0
The output and nature of the crashes tends to vary somewhat, though they all happen after I quit the game normally. In this particular case, I got the following output:
Code: Select all
Picked up a Defence, Engagement, Reconnaissance and Patrol robot.
Caligari was shot up by the Tyrant's jack-booted thugs. <<<<< here I quit the game normally
corrupted double-linked list (not small) <<<<< here the terminal locked up for several moments before dumping the final output and giving me back my prompt
./hd-launcher.sh: line 98: 21339 Aborted (core dumped) gzdoom -config gzdoom-hideous.ini $launchoptions -file $modlist$build$enhancedmods
Other times, the terminal fills with some kind of crashlog but drops right back to the prompt. Still other times it locks up entirely and I have to open a separate terminal to kill -9 the gzdoom process.
Crashlog attached. I do not think this is specific to Hideous Destructor nor any of the other mods / mutators I was using, as I seem to recall it happening even when testing other mods. I'll attach more crashlogs with different errors when / if they occur.
Here is a link to my custom launcher script noted in the output, if it matters at all.
So I sometimes get intermittent crashes / errors / lockups [i]after[/i] quitting GZDoom. I can't seem to trace it back to any particular mod or set of mods (though I mostly play with Hideous Destructor plus a bunch of addons). The crashes / lockups are seemingly random and I can't reliably trigger them.
[b]OS[/b]: Linux Mint 19 (issue was also present on Linux Mint 18.x)
[b]System[/b] (from crashlog): Linux sterling-desktop 4.15.0-33-generic #36-Ubuntu SMP Wed Aug 15 16:00:05 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux
[b]CPU[/b]: Core i7-3770
[b]RAM[/b]: 16GB
GZDoom from PPA / repo at [url]http://debian.drdteam.org/[/url]
From crashlog:
GZDoom version g3.5.1 (a5296fec1de0fbba1d39708e93f5b6e672ecbeab)
Compiler version: 7.2.0
The output and nature of the crashes tends to vary somewhat, though they all happen after I quit the game normally. In this particular case, I got the following output:
[code]Picked up a Defence, Engagement, Reconnaissance and Patrol robot.
Caligari was shot up by the Tyrant's jack-booted thugs. <<<<< here I quit the game normally
corrupted double-linked list (not small) <<<<< here the terminal locked up for several moments before dumping the final output and giving me back my prompt
./hd-launcher.sh: line 98: 21339 Aborted (core dumped) gzdoom -config gzdoom-hideous.ini $launchoptions -file $modlist$build$enhancedmods[/code]
Other times, the terminal fills with some kind of crashlog but drops right back to the prompt. Still other times it locks up entirely and I have to open a separate terminal to kill -9 the gzdoom process.
Crashlog attached. I do not think this is specific to Hideous Destructor nor any of the other mods / mutators I was using, as I seem to recall it happening even when testing other mods. I'll attach more crashlogs with different errors when / if they occur. [url=https://gist.github.com/caligari87/1744a3635ec9b88086a0b26ff06fb107]Here is a link to my custom launcher script[/url] noted in the output, if it matters at all.
8-)