by dpJudas » Thu Feb 08, 2018 3:31 am
Nash, did you use Gutawer's flashlight mod to get that screenshot? Back when I did the initial spotlight support the decals blinked whenever you moved. Once stopped, there'd be 50% chance it showed the right light and 50% chance it would be black like on the screenshot.
At the time I concluded it was probably a general bug not directly caused by the spotlights as it was also happening when the flashlight was a normal point light. The sprite light calculate code does take spot lights into account and it worked just fine when I tested it on things in e1m1 - I'm not entirely sure what makes decals so different.
Nash, did you use Gutawer's flashlight mod to get that screenshot? Back when I did the initial spotlight support the decals blinked whenever you moved. Once stopped, there'd be 50% chance it showed the right light and 50% chance it would be black like on the screenshot.
At the time I concluded it was probably a general bug not directly caused by the spotlights as it was also happening when the flashlight was a normal point light. The sprite light calculate code does take spot lights into account and it worked just fine when I tested it on things in e1m1 - I'm not entirely sure what makes decals so different.