by dpJudas » Tue Sep 06, 2016 1:54 pm
Pull request:
https://github.com/rheit/zdoom/pull/792
Adds a global UI Scale slider to the HUD Options. It controls what the "Scaling: On" mode means for the other scale cvars. For example, if the new uiscale cvar is set to 2, and con_scaletext is set to On, then it scales all console text and messages by two. If all the scale cvars (hud_scale, hud_althudscale, con_scaletext) are set to On, then everything is scaled by 2. If the uiscale cvar is set to 0, then it uses 320x200 scaling (what the original On scale mode did).
The pull request also adds scale support to the console in general. And finally it changes the default to On for the scaling cvars so that new users can just change the entire scale in one place without having to enable it first in a lot of submenus.
Pull request: [url]https://github.com/rheit/zdoom/pull/792[/url]
Adds a global UI Scale slider to the HUD Options. It controls what the "Scaling: On" mode means for the other scale cvars. For example, if the new uiscale cvar is set to 2, and con_scaletext is set to On, then it scales all console text and messages by two. If all the scale cvars (hud_scale, hud_althudscale, con_scaletext) are set to On, then everything is scaled by 2. If the uiscale cvar is set to 0, then it uses 320x200 scaling (what the original On scale mode did).
The pull request also adds scale support to the console in general. And finally it changes the default to On for the scaling cvars so that new users can just change the entire scale in one place without having to enable it first in a lot of submenus.