A_GiveWeapon()

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Expand view Topic review: A_GiveWeapon()

by DoomRater » Wed Jun 08, 2005 9:33 pm

Exactly.... it would really help out there.

Code: Select all

TNT2 0 JumpIfInventory(SMGGun,1,1)
Stop
TNT2 0 A_GiveWeapon(dualSMG)
Stop

by chaoscentral » Wed Jun 08, 2005 8:59 pm

what about this pointer is needed for a dual smg

by DoomRater » Tue Jun 07, 2005 11:08 am

In a DECORATE weapon? That sure would look unprofessional. I'd much rather handle it somehow. But since I'm not getting much feedback I think it's time for me to check around and find out if CVARs can be checked within DECORATE, and if not push for that instead.

by Phobus » Tue Jun 07, 2005 10:14 am

instaed of using the give weapon command, why not summon it, then all rules of pickups still aply

by DoomRater » Mon Jun 06, 2005 4:24 pm

Graf Zahl wrote:NEVERSWITCHONPICKUP does not apply because technically you aren't picking up a weapon.
Which is why I'd like to either check for it or make a pointer that does check for it.

by Graf Zahl » Mon Jun 06, 2005 3:28 pm

NEVERSWITCHONPICKUP does not apply because technically you aren't picking up a weapon.

by DoomRater » Mon Jun 06, 2005 2:05 pm

Like I said, this selects the weapon even when NEVERSWITCHONPICKUP is set to true. That's not what I'm looking for... (specifically I want to get the dualSMG code working up to scratch)

What I need is either a way to check for NEVERSWITCHONPICKUP or a seperate codepointer which automatically does this by using the original weapon code. Personally I'd like a specific codepointer for it.

by Graf Zahl » Mon Jun 06, 2005 1:55 pm

It's called A_SelectWeapon.

A_GiveWeapon()

by DoomRater » Mon Jun 06, 2005 1:26 pm

The problem I'm having with GiveInventory(weaponname) is that it does not autoselect even with NEVERSWITCHONPICKUP false. The usual workaround is to manually select it, but that always selects the weapon even when NEVERSWITCHONPICKUP true. Shouldn't the Berserk be the only item that does this? This is annoying, and I dunno if there's a way to check for the CVAR NEVERSWITCHONPICKUP. Either way, a seperate code pointer would be nice.

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