by wildweasel » Thu Jun 02, 2005 4:50 pm
In the vein of EDGE, I'd much appreciate if a series of special pain states for monsters was added to correspond to specific damage types, like "FlamePain" or "DisintPain" and the like. A good way to demonstrate the usage of such things would be, for example, a taser weapon that does very little HP damage, but the monster's ElecPain state would have the monster being zapped instead of flinching in pain (to see a practical application, look at WW-BNI for EDGE).
In the vein of EDGE, I'd much appreciate if a series of special pain states for monsters was added to correspond to specific damage types, like "FlamePain" or "DisintPain" and the like. A good way to demonstrate the usage of such things would be, for example, a taser weapon that does very little HP damage, but the monster's ElecPain state would have the monster being zapped instead of flinching in pain (to see a practical application, look at WW-BNI for EDGE).