by The Ultimate DooMer » Fri May 13, 2005 2:38 pm
Something like SetPlayerProperty (0, 1, PROP_Jump, height) would be pretty useful, and hopefully shouldn't be too hard to create (given that the jump height will be a fixed property like the speed, which has already been turned into a property)
Something like SetPlayerProperty (0, 1, PROP_Jump, height) would be pretty useful, and hopefully shouldn't be too hard to create (given that the jump height will be a fixed property like the speed, which has already been turned into a property)