by Nash » Tue Nov 19, 2019 7:53 pm
To be specific, here are the two features of my current mod that make the default Alt Hud look not too useful:
1 - I am implementing a weapon system similar to the game Borderlands - in that game, weapons are uniquely generated, so you may not necessarily "have" the same weapons in your inventory all the time. The weapon drawer ideally should be dynamic.
2 - I am implementing a custom armor system where this is no single armor value - the player can equip 3 different armor pieces (helmet, body armor, boots) and I would like to draw the armor amount of the difference pieces. Also the armor icon should be dynamic, because there would be different kinds of armor pieces to find and equip.
Of course, it's up to you to decide how much customizability you'll want to allow. :)
To be specific, here are the two features of my current mod that make the default Alt Hud look not too useful:
1 - I am implementing a weapon system similar to the game Borderlands - in that game, weapons are uniquely generated, so you may not necessarily "have" the same weapons in your inventory all the time. The weapon drawer ideally should be dynamic.
2 - I am implementing a custom armor system where this is no single armor value - the player can equip 3 different armor pieces (helmet, body armor, boots) and I would like to draw the armor amount of the difference pieces. Also the armor icon should be dynamic, because there would be different kinds of armor pieces to find and equip.
Of course, it's up to you to decide how much customizability you'll want to allow. :)