by Matt » Thu Aug 29, 2019 3:33 pm
I've got a lot of stuff that affects corpse behaviour that needs to be unset if the monster is raised. I can do this in the raise state (and copypaste the same stuff for each monster), or even have the ticker check for the raise state (which as of this writing I haven't figured out how to do), but it would be nice not to have to do that.
I've got a lot of stuff that affects corpse behaviour that needs to be unset if the monster is raised. I can do this in the raise state (and copypaste the same stuff for each monster), or even have the ticker check for the raise state (which as of this writing I haven't figured out how to do), but it would be nice not to have to do that.