by Baron Pampa » Wed Jul 24, 2019 6:17 am
Having played through Doom 2016 recently, I've noticed that a great contributor to it's feel and difficulty is the fact that monsters like Imps don't just shoot at player current position, but they try to predict it's position in the second the missile finishes it's trajectory. Having a feature like that in classic Doom seems interesting. Does it require a patch to the engine, or can it be done as an external mod? I realize that it might be too non-vanilla for the settings menu, but what about a CVAR?
Having played through Doom 2016 recently, I've noticed that a great contributor to it's feel and difficulty is the fact that monsters like Imps don't just shoot at player current position, but they try to predict it's position in the second the missile finishes it's trajectory. Having a feature like that in classic Doom seems interesting. Does it require a patch to the engine, or can it be done as an external mod? I realize that it might be too non-vanilla for the settings menu, but what about a CVAR?