by XxMiltenXx » Sun May 12, 2019 5:06 am
Oh, thanks. The "door->StartClosing();" before the if-statement wasn't supposed to be submitted. I removed it in the PR.
It was a test I made, because "Door_AnimatedClose" will only close doors that are completely open and waiting. It cannot close doors that are still in the process of opening, even though it should be able to. But I didn't have a good idea on how to get that working as of yet, so I didn't try to fix it in that PR, beside that accidentally submitted line.
Oh, thanks. The "door->StartClosing();" before the if-statement wasn't supposed to be submitted. I removed it in the PR.
It was a test I made, because "Door_AnimatedClose" will only close doors that are completely open and waiting. It cannot close doors that are still in the process of opening, even though it should be able to. But I didn't have a good idea on how to get that working as of yet, so I didn't try to fix it in that PR, beside that accidentally submitted line.