Ability to revert to old menu font.

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Re: Ability to revert to old menu font.

by Enjay » Fri May 03, 2019 11:40 am

V0idH0und wrote:Sorry.
To be fair, it wouldn't be easy to find - it was on page 4 of the (currently) ten page 4.0.0 release thread.

Re: Ability to revert to old menu font.

by V0idH0und » Fri May 03, 2019 9:24 am

Enjay wrote:It's been asked about before.
Sorry.
Enjay wrote:I also believe that a fix for the Wolf TC is being worked on.
That's good. Thanks for responding. I appreciate it.

Re: Ability to revert to old menu font.

by Enjay » Fri May 03, 2019 3:41 am

It's been asked about before.
Graf Zahl wrote:No. It doesn't work that way, because the new fonts were an essential part of fixing the layout of the menu.
I also believe that a fix for the Wolf TC is being worked on.
AFADoomer wrote:Yeah, the new menu font changes in 4.0 jacked all of the custom menus up. I'm re-working them - haven't had a chance to do much in the last month or so, though.

Ability to revert to old menu font.

by V0idH0und » Fri May 03, 2019 1:29 am

So apparently the menu font/menu font rendering was changed I guess? Looks nice right?
Not with some custom fonts, it makes them borderline unreadable. Check my Doom world post here for an example of what I mean: https://www.doomworld.com/profile/21580 ... ype=status
I'd attach the images here, but they are too big. And sorry if I'm just being stupid or something, but I've been out of the GZDoom loop recently.

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