+WEAPON.UNSWITCHABLE

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Expand view Topic review: +WEAPON.UNSWITCHABLE

Re: +WEAPON.UNSWITCHABLE

by XLightningStormL » Fri Mar 22, 2019 7:41 pm

Ah, forgot about that little bugger.

You can close the thread now :P

(yeah I forgot to log in too)

Re: +WEAPON.UNSWITCHABLE

by Blue Shadow » Fri Mar 22, 2019 7:34 pm

Wouldn't [wiki=A_WeaponReady]WRF_DISABLESWITCH[/wiki] flag be helpful here?

+WEAPON.UNSWITCHABLE

by XLightningStormL » Fri Mar 22, 2019 7:11 pm

Simply put, prevents the switching of one's weapon, regardless of Slotnumbers, or Mousewheel. The only way to switch is to remove the weapon (Through ACS and TakeInventory for example)

Use: Can be used to simulate Player usable turrets

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