by Collegia Titanica » Thu Jan 24, 2019 3:11 pm
Starting a game should change to PREMAP, black map, input locked, a zscript menu activated that has the same visuals as the current skill selection for familiarity.
However, this menu's difficulties will only be selectable/clickable if they are available.Each zscript version of a diff. corresponds to it's "normal" counterpart.
The only question is, how do I circumvent the skill menu ? I'd need some sort of "Start" button that changes map from TITLEMAP to this PREMAP when clicked. IF I know that, I could pull the rest of this off
Starting a game should change to PREMAP, black map, input locked, a zscript menu activated that has the same visuals as the current skill selection for familiarity.
However, this menu's difficulties will only be selectable/clickable if they are available.Each zscript version of a diff. corresponds to it's "normal" counterpart.
The only question is, how do I circumvent the skill menu ? I'd need some sort of "Start" button that changes map from TITLEMAP to this PREMAP when clicked. IF I know that, I could pull the rest of this off