by Major Cooke » Sun Dec 30, 2018 8:35 pm
If there's one thing I'm currently experiencing some frustration with, is the fact that keyconf overrides EVERY METHOD when using setslot.
Now, I could override the player's PickNext/PrevWeapon as I'm assuming those deal with "weapnext" and "weapprev", but that seems like a bit of a crutch. Simply put, I'm trying to find a way to add weapons on top of those that have 'setslot' used upon them. It'd be appreciated if there was a way to interpret them as 'added on' instead of 'this and only this'.
If there's one thing I'm currently experiencing some frustration with, is the fact that keyconf overrides EVERY METHOD when using setslot.
Now, I could override the player's PickNext/PrevWeapon as I'm assuming those deal with "weapnext" and "weapprev", but that seems like a bit of a crutch. Simply put, I'm trying to find a way to add weapons on top of those that have 'setslot' used upon them. It'd be appreciated if there was a way to interpret them as 'added on' instead of 'this and only this'.