[PULL REQUEST] Export spechit to ZScript

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Re: [PULL REQUEST] Export spechit to ZScript

by Graf Zahl » Fri Dec 07, 2018 1:05 am

See my comment in the PR.

[PULL REQUEST] Export spechit to ZScript

by phantombeta » Thu Dec 06, 2018 9:40 pm

PR link

The spechit array is quite useful if one wants to make their own monster AI, as it allows one to handle doors and such like GZDoom does.
Unfortunately, it isn't quite easy to make an example wad. The closest to an usage example for this feature would be my own mod, which I can upload if anyone wants to test the feature.

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