by Pepois » Mon Aug 27, 2018 9:37 am
Hello dear community,
After finding out that GZDoom has now stereo 3D features as well as VR, I was wondering if it could be possible to implement the options to increase/reduce stereo 3D strength (scene depth) as well as 3D distance (percentage in front), like many 3D games do, or for example Tridef. I am sure those features could be used not only for stereo 3D but also for VR.
Warmest regards and sorry if this feature has been asked before,
Pepois
Hello dear community,
After finding out that GZDoom has now stereo 3D features as well as VR, I was wondering if it could be possible to implement the options to increase/reduce stereo 3D strength (scene depth) as well as 3D distance (percentage in front), like many 3D games do, or for example Tridef. I am sure those features could be used not only for stereo 3D but also for VR.
Warmest regards and sorry if this feature has been asked before,
Pepois