support REKKR standalone IWAD

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Expand view Topic review: support REKKR standalone IWAD

Re: support REKKR standalone IWAD

by Enjay » Tue Aug 14, 2018 9:17 am

And add an [wiki]IWADINFO[/wiki] lump (if there isn't one there already).

Re: support REKKR standalone IWAD

by Gez » Tue Aug 14, 2018 6:19 am

AFAIK all that's needed is to rename REKKRSA.wad to REKKRSA.iwad.

Re: support REKKR standalone IWAD

by Enjay » Tue Aug 14, 2018 5:25 am

And to add to that, these days there are far more custom IWADs than there used to be and adding support for them all would be ridiculous. As a result a system that allows them to be configured by the author now exists. So there is no need for them to be added to GZDoom itself. If it's been properly set up by the modder, it's effectively added already.

Re: support REKKR standalone IWAD

by _mental_ » Tue Aug 14, 2018 5:22 am

Because handling of .iwad/.ipk3 was implemented two months after ROTWB was added as IWAD.

Re: support REKKR standalone IWAD

by landfill baby » Tue Aug 14, 2018 4:45 am

ROTWB is supported, why not REKKR?

Re: support REKKR standalone IWAD

by _mental_ » Tue Aug 14, 2018 4:28 am

Make an .iwad that autoloads REKKR and applies all needed settings. No need to pull a support for every IWAD imaginable into the engine.

support REKKR standalone IWAD

by landfill baby » Tue Aug 14, 2018 3:51 am

list REKKRSA.wad in the IWAD selection menu, add a separate config for it, don't load the Doom dynamic lights with it, and maybe have the compatibility default to Doom (strict)

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