by Rachael » Sat Aug 04, 2018 7:58 pm
I think integral values between 25 to 50 are reasonable - if this is EVER even implemented.
But don't come under the delusion that i_timescale is a proof of concept of a customizable tic rate - it's not! It's a hack that literally fucks with GZDoom's ACTUAL TIMER. For basic proof, run "vid_fps true" when "i_timescale" is not 1.
This is not a vector by which you can implement a feature like this, so don't even consider it.
i_timescale is a debug variable. Nothing more. It will never BE anything more. It's not supported for general use, outside of testing and debugging. It will NEVER be officially sanctioned. Please don't tell users to change it just for the sake of your mod.
I think integral values between 25 to 50 are reasonable - if this is EVER even implemented.
But don't come under the delusion that i_timescale is a proof of concept of a customizable tic rate - it's not! It's a hack that literally fucks with GZDoom's ACTUAL TIMER. For basic proof, run "vid_fps true" when "i_timescale" is not 1.
This is not a vector by which you can implement a feature like this, so don't even consider it.
i_timescale is a debug variable. Nothing more. It will never BE anything more. It's not supported for general use, outside of testing and debugging. It will NEVER be officially sanctioned. Please don't tell users to change it just for the sake of your mod.