by _mental_ » Tue May 15, 2018 8:48 am
WorldThingDamaged event is triggered regardless of target life status.
The thing is WorldThingDied is triggered before WorldThingDamaged that does the final hit.
It looks more like a bug to me.
WorldThingDamaged event is triggered regardless of target life status.
The thing is WorldThingDied is triggered before WorldThingDamaged that does the final hit.
It looks more like a bug to me.