by Graf Zahl » Thu Mar 08, 2018 11:31 am
Skies are NOT done in a separate pass, they are drawn into a stencil of the main scene (or, if there's only one portal effect, drawn into the framebuffer before rendering the rest on top of it.
There is no guarantee that there ever is a framebuffer that could be run through the postprocessing logic.
Skies are NOT done in a separate pass, they are drawn into a stencil of the main scene (or, if there's only one portal effect, drawn into the framebuffer before rendering the rest on top of it.
There is no guarantee that there ever is a framebuffer that could be run through the postprocessing logic.