by Cherno » Mon Sep 09, 2019 9:30 am
How would the texture be specified, though? Model textures ("skins") are not loaded as graphics and a MODELDEF entry requires either a path to the model folder the texture is in, or a path to the texture file itself. I can see this being possible in the former case but less in the latter.
How would the texture be specified, though? Model textures ("skins") are not loaded as graphics and a MODELDEF entry requires either a path to the model folder the texture is in, or a path to the texture file itself. I can see this being possible in the former case but less in the latter.