by Rachael » Tue Feb 19, 2019 9:17 pm
wildweasel wrote:Correct me if I'm wrong, but just because support for FON2 et al is being deprecated, doesn't mean GZDoom will stop being able to use it, does it? I mean, obviously it comes with limitations due to the language overhaul, but I can't imagine support for the data is just going to get axed due to the legacy usage.
This is correct. Anyone who thinks that deprecation means "GZDoom stops supporting it" is wrong. There are many deprecated things that GZDoom supports, and this will be no different.
The underlying code will be different, but there will be an internal converter that reads the file and convert it to whatever format GZDoom would need.
After all, remember - how else would GZDoom be able to run E1M1?
[quote="wildweasel"]Correct me if I'm wrong, but just because support for FON2 et al is being deprecated, doesn't mean GZDoom will stop being able to use it, does it? I mean, obviously it comes with limitations due to the language overhaul, but I can't imagine support for the data is just going to get axed due to the legacy usage.[/quote]
This is correct. Anyone who thinks that deprecation means "GZDoom stops supporting it" is wrong. There are many deprecated things that GZDoom supports, and this will be no different.
The underlying code will be different, but there will be an internal converter that reads the file and convert it to whatever format GZDoom would need.
After all, remember - how else would GZDoom be able to run E1M1?