by dpJudas » Wed Mar 27, 2019 9:10 am
This particular branch is 2038 commits behind master, last updated 9 months ago. It mainly still exists for my own referencing purposes. The code technically works, but it reads the PBR irradiance and prefilter environment maps from a "brdf_lut.lmp" lump, which no public tool can currently generate.
I'm afraid this is only really usable if another graphics programmer picks up on it. Maybe I'll continue it myself one day, but ultimately that depends on what I end up doing in my own hobby 3D engine.
This particular branch is 2038 commits behind master, last updated 9 months ago. It mainly still exists for my own referencing purposes. The code technically works, but it reads the PBR irradiance and prefilter environment maps from a "brdf_lut.lmp" lump, which no public tool can currently generate.
I'm afraid this is only really usable if another graphics programmer picks up on it. Maybe I'll continue it myself one day, but ultimately that depends on what I end up doing in my own hobby 3D engine.