by RockstarRaccoon » Mon May 07, 2018 10:01 pm
So like, I could specify something like...
Code: Select all
DamageType Fire {
Obituary = "Burned to death"
}
DamageType Fireball : Fire {
Obituary = "Burned to death by fireball"
}
DamageType Lava : Fire {
Obituary = "Tried to swim in Lava"
}
DamageType PlasmaBeam : Fire {
Obituary = "Killed by a Plasma Beam"
}
DamageType PlasmaMissileCombo : PlasmaBeam {
Obituary = "Killed by a Plasma Missile"
}
And it could all be group-referenced as "Fire".
So like, I could specify something like...
[code]DamageType Fire {
Obituary = "Burned to death"
}
DamageType Fireball : Fire {
Obituary = "Burned to death by fireball"
}
DamageType Lava : Fire {
Obituary = "Tried to swim in Lava"
}
DamageType PlasmaBeam : Fire {
Obituary = "Killed by a Plasma Beam"
}
DamageType PlasmaMissileCombo : PlasmaBeam {
Obituary = "Killed by a Plasma Missile"
}[/code]
And it could all be group-referenced as "Fire".