I tried to convert a mess with lines, vertexes and sectors in a poor model via "export" option in GZDB.
Then i created "md3" model with four parts. All works fine, except one fact...
Any light makes one part really strange (dark areas are appearing with highlighted lines).
What is this and where i messed up so bad?
I know, that this question more for 3D-Designers, but it's kinda GZDoom related...
Light also works strange with other models:
P.S.: In GZDB i see, that lighting are good, but it looks really worse ingame...
I tried to convert a mess with lines, vertexes and sectors in a poor model via "export" option in GZDB.
Then i created "md3" model with four parts. All works fine, except one fact...
Any light makes one part really strange (dark areas are appearing with highlighted lines).
What is this and where i messed up so bad?
I know, that this question more for 3D-Designers, but it's kinda GZDoom related...
[imgur]https://imgur.com/ORJXfnI[/imgur]
Light also works strange with other models:
[imgur]https://imgur.com/2nEmwzE[/imgur]
[imgur]https://imgur.com/h7QINch[/imgur]
[imgur]https://imgur.com/Bw7u0o4[/imgur]
[imgur]https://imgur.com/7vw2IHS[/imgur]
P.S.: In GZDB i see, that lighting are good, but it looks really worse ingame...