by Cherno » Thu Dec 06, 2018 8:33 am
I'm currently playing around with the Doom 3 models with the aim of creating some monster sprite sheets. The render as-is looks very plain so I wonder if anyone has some good tips for touching up the graphics. Doing anything by hand is out of the question in light of the number of frames that would need editing, everything has to be batch-compatible.
My own efforts so far:
Brightness +50, Contrast +50, Sharpen 50%
I'm currently playing around with the Doom 3 models with the aim of creating some monster sprite sheets. The render as-is looks very plain so I wonder if anyone has some good tips for touching up the graphics. Doing anything by hand is out of the question in light of the number of frames that would need editing, everything has to be batch-compatible.
My own efforts so far:
Brightness +50, Contrast +50, Sharpen 50%
[img]https://abload.de/img/10b8idzi.png[/img] [img]https://abload.de/img/10cuddig.png[/img]