by Jekyll Grim Payne » Sat Jul 07, 2018 4:29 am
I created this rocket voxel model (in the attached archive) in MagicaVoxel but it won't work in GZDoom. The wiki says SLADE3 can process vox files just fine but upon loading it says it's "not a valid voxel file". I wanted to convert it to KVX, but SLAB6 crashes when I try to open the model in it. In MagicaVoxel everything is fine.
Could anybody tell me what seems to be the problem?
- Attachments
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- MROKA.zip
- (22.13 KiB) Downloaded 70 times
I created this rocket voxel model (in the attached archive) in MagicaVoxel but it won't work in GZDoom. The wiki says SLADE3 can process vox files just fine but upon loading it says it's "not a valid voxel file". I wanted to convert it to KVX, but SLAB6 crashes when I try to open the model in it. In MagicaVoxel everything is fine.
Could anybody tell me what seems to be the problem?