Need help getting animated 3D models in Heretic.WAD

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Expand view Topic review: Need help getting animated 3D models in Heretic.WAD

Re: Need help getting animated 3D models in Heretic.WAD

by _mental_ » Sat Jun 23, 2018 1:41 am

To be honest your description of the problem has almost no useful information.
Formic.Sapien wrote:Here's a pk3 where I've replaced the Guantlets. They show up fine: https://drive.google.com/open?id=1WuhS3 ... OGI6drRPXm
The given .pk3 has incorrect directory structure. The should be no HereticVRWeapons - Copy folder and all files must be placed in the root of the archive.
Formic.Sapien wrote:Now, when I try to add models to the MODELDEF file, the game complains that there are multiple models defined, and doesn't load.
Post complete and up-to-date sample that exhibits the issue. Guess game doesn't work here.

Need help getting animated 3D models in Heretic.WAD

by Formic.Sapien » Wed Jun 20, 2018 7:23 pm

Background:
Following up on Biospud's VR port, reddit user u/Fish_Biter added tracked motion controller support which really brings the port into an enjoyable & playable state. I'm a modeler, and I ported the Voxel weapons for vanilla Doom/Doom II weapons, and they work awesome. I was able to get animations by using the ol' MODELDEF (< which I still don't understand 100%). I'm now moving on to getting Voxel weapons up and working for Heretic, but I can't get animations to work.

Here's a pk3 where I've replaced the Guantlets. They show up fine: https://drive.google.com/open?id=1WuhS3 ... OGI6drRPXm

Now, when I try to add models to the MODELDEF file, the game complains that there are multiple models defined, and doesn't load.

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