by wildweasel » Wed Nov 21, 2018 12:00 pm
This is a classic example of what Boom mappers call "voodoo script" - certain switches or triggers will remove the columns in those sections, releasing the player voodoo dolls to ride down conveyors to trigger more walk over lines. This is primarily used to make a single switch have multiple effects, or to run complex timed effects, and is generally specific to Boom format maps.
This is a classic example of what Boom mappers call "voodoo script" - certain switches or triggers will remove the columns in those sections, releasing the player voodoo dolls to ride down conveyors to trigger more walk over lines. This is primarily used to make a single switch have multiple effects, or to run complex timed effects, and is generally specific to Boom format maps.