by HanzvonShreky » Thu Oct 18, 2018 11:21 am
I'm currently working on a new map for Doom II, after taking a 1 1/2 year hiatus from doing so. I used to make my maps in the Hexen format, but for this new map I'm using the UDMF standard after hearing that the Hexen format was kinda obsolete. I remember having no issue making secret sectors in Hexen format, however in UDMF it seem's I cant make the damn things work. I select the sector in the Sector Selector mode, and click Secret = Yes in the Generalized Effects tab, I've manually typed in action # 1024 into the Special Effects window, and I've tried giving the sector a unique tag, and nothing seems to work. In game, Doom recognizes that there is a secret, however walking over the secret does not activate it. Strangely enough though, the secret does activate if you walk over it in NOCLIP mode, which is odd. I've looked at a few videos, and a few forum posts, and nobody seems to be having my issue. For reference, I am using GZDoom Builder (Bugfix) R3039 (64-bit). I'm pretty sure this is the latest version of GZDoom Builder, I just downloaded it 2 weeks ago.
I'm currently working on a new map for Doom II, after taking a 1 1/2 year hiatus from doing so. I used to make my maps in the Hexen format, but for this new map I'm using the UDMF standard after hearing that the Hexen format was kinda obsolete. I remember having no issue making secret sectors in Hexen format, however in UDMF it seem's I cant make the damn things work. I select the sector in the Sector Selector mode, and click Secret = Yes in the Generalized Effects tab, I've manually typed in action # 1024 into the Special Effects window, and I've tried giving the sector a unique tag, and nothing seems to work. In game, Doom recognizes that there is a secret, however walking over the secret does not activate it. Strangely enough though, the secret does activate if you walk over it in NOCLIP mode, which is odd. I've looked at a few videos, and a few forum posts, and nobody seems to be having my issue. For reference, I am using GZDoom Builder (Bugfix) R3039 (64-bit). I'm pretty sure this is the latest version of GZDoom Builder, I just downloaded it 2 weeks ago.
[attachment=1]SecretSector.PNG[/attachment]
[attachment=0]InGameSecretSector.png[/attachment]