Scripts into decorate, archive name

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Re: Scripts into decorate, archive name

by wildweasel » Sun Jan 13, 2019 10:27 am

This guide should tell you what you need to know. To summarize, you need to define the class in Decorate first, then set it up with a Mapinfo lump.

Scripts into decorate, archive name

by Kuroii-iioruK » Sun Jan 13, 2019 7:29 am

Hi, everyone. I´m trying to make a player class that can get ammo everytime, but ineed scripts to make it. I have searched in the wiki,but i don´t find the name ofthe archive (like decorate´s archive, must be called "decorate", scripts´s archive must be called...).
Thanks

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